Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
Design of Surfaces by "texture" with POV-Ray -
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Home
- POV-Ray Tutorial
  Design of Surfaces
  > Colors and Textures
     Index

    texture Syntax
    - Basic Sample
    - pigment{ ... }
    - normal{ ... }
      - normal Samples
    - finish{ ... }
    Ready-made Textures
    - Rules
    - colors.inc
    - textures.inc
    Do-it-yourself Colors
    - color_rgb< , , >
    - Transparency
    Patterns
    - pattern types
      Regular patterns
    - checker, hexagon
    - brick
      Stripes pattern
    - color_map{...}
    Patterns Lists
    - Regular Patterns
    - Random Patterns
    - Fractal Patterns
    - Other Patterns
    Warps
    - warp mapping
    Mapping
    - Mapping Methods
    - color_map{ ... }
    - pigment_map{ ... }
    - texture_map{ ... }
    - normal_map{ ... }
    - average
    - material_map{ ... }
    - image_map{...}
    - image_map+gif I
    - image_map+gif II
    - bump_map{ ... }
    Superpositions
    - Layered Textures
    - Squared Paper Grid

    Your own Textures
    Insert Menu Add-on
      & Download
 
                                       

Colors and Textures

  Texture Syntay Syntax rules - Basic sample
pigment{ ... }
normal{ ... }
with samples
finish{ ... }
  Rules for ready-made colors, pigments and textures
  Table of
predefined colors

from "colors.inc"
  Table of
predefined pigments and textures

from "textures.inc"
  Colors by "color_rgb< , , >":
colors, pigments and textures by do-it-yourself
  Transparency with "filter" and "transmit":
The transparency of the surface.
  Patterns
  patterns types
  Regular patterns:
checker & hexagon                                    
  Regular patterns:
  brick
  Pattern of Stripes:
  color_map{...}
  List of Regular Patterns
The regular pattern functions
  List of Random Patterns
The randomized pattern functions - turbulated or made by noise functions
  List of Fractal Patterns
Fractals functions as patterns
  List of other Patterns
Some other pattern functions
  Warp Mapping. Pattern modifier warp - Mapping adapted to surfaces.
  Mapping . Mapping textures on a surface - methods.
  color_map{ ... }
  pigment_map{ ... }
  texture_map{ ... }
  normal_map{ ... }                                  
  average - Weighted average for "normal", "pigment" and "texture"
  material_map{ ... } - Mapping textures by patterns from images
  image_map{ ... } - Mapping of images upon surfaces
  image_map{ ... } + transparent gifs I
Mapping of transparent gif images upon surfaces
  image_map{ ... } + transparent gifs II
Mapping of transparent gif images upon surfaces
  bump_map{ ... } - Using images for normal patterns.                  
  Layered textures
- Textures of different layers
  Your own texture collection
  How to make your own include file for colors and textures.
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© Friedrich A. Lohmüller, 2007
email email: Friedrich.Lohmueller_at_t-online.de
homepage:http://www.f-lohmueller.de
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