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"texture" - syntax | textures | ![]() |
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Surface Design by "texture"About the syntax of the "texture" components:The statement: "pigment { ... }"This statement defines the color properties and the transparency of the surface of a shape. This meight be done by following:
In this statement also a "quick_color" can be defined i.e. by pigment{quick_color Yellow}. This "quick_color" will be used for fast test renderings instead of other only slowly calculatable textures. "pigment" should be defined, otherwise the shape will appear only as a black filled outline. |