Descriptions and Samples for the POV-Ray Raytracer by Friedrich A. Lohmüller
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"normal" textures "finish"

Surface Design by "texture"

Samples for "normal {.....}"

Click on the thumbnails to see image in bigger size with the according scenery description!
normal checker
normal hexagon
normal brick
normal quilted
normal pigment_pattern average pigment_map
normal pigment_pattern cells
normal facets
normal pigment_pattern checker with turbulence
normal pigment_pattern brick with turbulence
normal pigment_pattern brick with turbulence
normal quilted with turbulence
normal pigment_pattern crackle
normal bumps
normal wrinkles
normal dents
normal spotted
normal bozo
normal agate
normal bozo
normal spotted
normal spotted
normal mandel
normal julia
normal pigment_pattern onion sine_wave
normal pigment_pattern onion ramp_wave
normal pigment_pattern radial sine_wave
normal radial poly_wave frequency 18
normal radial poly_wave frequency 32
normal radial poly_wave 3.5 frequency 18
normal radial scallop_wave
normal radial sine_wave
normal radial sine_wave
normal pigment_pattern gradient y sine_wave
normal ripples
normal wood
normal ripples
normal ripples
normal waves
normal pigment_pattern spiral2 5 sine_wave
normal pigment_pattern spiral2 5 sine_wave
normal pigment_pattern spiral1 25 sine_wave
normal pigment_pattern spiral1 15 sine_wave
normal pigment_pattern gradient
normal pigment_pattern radial
normal pigment_pattern radial
normal pigment_pattern radial
normal pigment_pattern wood
hexagon + normal_map

See also: List of "pigment and normal patterns"


"normal" textures "finish"

© 2004 Friedrich A.Lohmueller,   (legacy email redacted)         Visitors: counter
since 08-May-1999
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