Home
- POV-Ray Tutorial
>Download Page
- Insert Menu Addon
& include files
- POV-Ray Objects
Ready-made Objects
Tutorials
- POV-Ray Basic Tutorial
- Basic Geometric Objects
- and Other Geometric Objects
- Geometric Transformations
- Constructive Solid Geometry
- While Loops with POV-Ray
- Loops, Sine, Cosine
- Realistic Skies + Water
- Random with POV-Ray
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Download Page
Tutorials, Include Files,
Insert Menu Add-on for POV-Ray |
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How to start with POV-Ray:
The original program of POV-Ray is freeware and can be downloaded
(compiled for all kinds of operation systems!) from the hompage of
the POV-Ray organisation at
www.povray.org - see section "Download".
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For easy starting I have made a bundle of templates for my
Insert Menu Add-on
for POV-Ray version 3.6.2/3.7 as an add-on to the original insert menu templates but also as HTML version.
update: 15-April-2010,
These templates work without fixing any obscure numbers and provide some basic scenes.
This bundle is useful to speed up the fundamental understanding of how POV-Ray scene files work.
Additional sets of templates:
"Textures_and_Materials.zip",
"Analytical_Geometry.zip".
Additional include files:
"shapes_lo.inc", "analytical_g.inc", "shapes_lo2.zip",
"Circle_Text_Valigned.inc".
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POV-Ray Objects - Ready-made Objects for POV-Ray
update: 15-April-2010
A collection of samples for objects declared in include files, ready to use in POV-Ray.
Also with the according Insert Menu Add-on for POV-Ray Objects.
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Download and How To Install the 'Insert Menu Add-on'
Download POV-Ray Objects
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Tutorials
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The Scenery Description Language of POV-Ray 3.6.2 / 3.7
An introduction for beginners - to get a quick overview on POV-Ray 3.6
update: 11-June-2010,
Zipped up: 1.414 kB. Download: povbasic.zip
Start reading with "povtuto0.htm". |
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Geometric Objects in POV-Ray
update: 03-Sept-2009,
Fundamentals and examples: "sphere", "cylinder", "cone", "torus",
"box", "prisma", "sor" and "plane" "text object",
"height_field", paraboloid, hyperboloid
and regular polyhedron, "parametric", "isosurface" und "mesh".
Zipped up: 4624 kB. Download: all_shapes.zip
Start reading with "shapes000e.htm". |
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Geometric Transformations
update: 20-Oct-2008
Basics about "translate", "rotate",
"scale", "matrix" shearing and "transform".
Zipped up: 612 kB. Download: trans.zip
Start reading with "basics1e.htm". |
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CSG - Constructiv Solid Geometry - Boolean Algebra with Solids
last update: 08-Jan-2009,
How is CSG working? The use of "union", "merge",
"difference", "intersection"
and "inverse" as well as "clipped_by".
Zipped up: 144 kB. Download: pov_csg.zip
Start reading with "povcsg1e.htm". |
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About Loops with POV-Ray
update: 02-Aug-2010
The application of while loops and for loops (only with POV-Ray 3.7) for placing objects in regular structures,
a tape of Moebius, screws, spirals, shells and ammonites.
Zipped up: 422 kB. Download: pov_loop.zip
Start reading with "povlup1e.htm". |
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Loops, Sine, Cosine and POV
update: 02-April-2006
An application for the sine function or the cosine function together with while loops.
How to create concentric waves and flying carpets.
Zipped up: 127 kB. Download: pov_sinus.zip
Start reading with "povsi3e1.htm". |
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Realistic Skies and Realistic Water with POV-Ray
update: 22-July-2010
About skies with realistic clouds, multiple layers of clouds and shadow casting clouds.
Also about reflecting surfaces of water, simulation of waves and partially transparent water.
All together zipped up: 4.83 MB. Download: backgrnd.zip
For skies start reading with "p_sky1.htm" and "p_wat1.htm". |
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Random with POV-Ray
update: 01-Aug-2010
Samples for the use of random numbers for creating natural-looking irregularity in
arrangement, orientation, size and color.
Zipped up: 593 kB. Download: random.zip
Start reading with: "random1e.htm". |
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