Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
    Geometric Shapes in POV-Ray
Italiano Italiano
Français français
Deutsch Deutsch

Home
- POV-Ray Tutorial
 
Geometric Shapes
   Index
Basic Shapes
Shapes by macro + CSG
Shapes in "shapes3.inc"
Other Shapes by macros

3D text shapes
  - text
  ->Bevelled_Text
  - Circle_Text
  - Circle_Text_Valigned
  - Unicode text
  - Unicode for Asia

other Shapes
Non CSG Shapes
height_field + HF macros
Isosurfaces
                                   
Bevelled_Text macro
(needs to include: #include "shapes.inc" !!!)

Sample "Bevelled_Text( ... )":
Bevelled_Text (Font, String, Cuts, BevelAng, BevelDepth, Depth, Offset, UseMerge)

object{
Bevelled_Text
 ("arial.ttf", // Font
  "POV-Ray",// String
  10 ,      // Cuts
  35,       // BevelAngle
  0.045,    // BevelDepth
  1,        // Depth
  0.00,     // Offset
  0)        // 1 = "merge"
  texture{
   pigment{color rgb<1,0.70,0>}
   normal { bumps 0.5 scale 0.005}
   finish{ambient 0.1 diffuse 0.75 phong 1}
   } // end of texture
   rotate<0,-40,0>
   scale<2.25,3,3>
   translate<-1.2, 0.1,-0.5>
 } // end of Bevelled_Text object 

Sample text object 640x480
Scene file for POV-Ray:
bevelled_text.txt or bevelled_text.pov
top

© Friedrich A. Lohmüller, 2007
www.f-lohmueller.de