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| torus
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torus, ring general syntax: torus{ rmajor, rminor
texture{ ... ... }
}
In this definition rmajor is the big radius and rminor
is the little radius.
The torus is placed by default in the xz-plane (horizontal) with the y-axis as
the axis of it's rotation symmetry.
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If another position is needed the torus must be transformed by
"rotate< , , >" and "translate< , , >"
. The radius of the outline is calculated by rtotal = rmajor + rminor . The radius of the hole in the middle of the torus is rinside = rmajor - rminor . | ||
| © Friedrich A. Lohmüller, 2004 homepage: |