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Segment_of_Object |
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Segment_of_Object general syntax: object{ Segment_of_Object (My_Object, Segment_Angle)
texture{ ... ... }
} // end of object ------------
With:My_Object = any declared object and Segment_Angle = the angle in degrees lefthanded orientated! |
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Sample:
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Macro in detail
For the method of cuting out the segment by two rectangular parallelepipeds see my explanations
of the previous macros. Another example: | |||||||