Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
    Geometric Shapes in POV-Ray
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Home
- POV-Ray Tutorial
 
Geometric Shapes
   Index
Basic Shapes
Shapes by macro + CSG
Shapes in "shapes3.inc"
Other Shapes by macros

3D text shapes
  - text
  - Bevelled_Text
  ->Circle_Text
  - Circle_Text_Valigned
  - Unicode text
  - Unicode for Asia

other Shapes
Non CSG Shapes
height_field + HF macros
Isosurfaces
                                   
Circle_Text macro
(needs to include: #include "shapes.inc" !!!)

Sample "Circle_Text( ... )":
Circle_Text( Font, Text, Size, Spacing,
Thickness, Radius, Inverted, Justification, Angle )

object{
Circle_Text(
 "arial.ttf", // Font
 "POV-Ray",// Text
 0.75 , // Size
 0.025, // Spacing
 15.00, // Thickness
 1.25,   // Radius
 1,       // Inverted
Align_Left,// od. Align_Right, Align_Center
175)     // Angle
texture{ Polished_Chrome
        normal { bumps 0.5 scale 0.005}
        finish{ambient 0.1 diffuse 0.75
            specular 1 reflection 0.25}
      } // end of texture
rotate<0,20,0>
translate<0.3,2.3,-1>
}// end of Circle_Text object

Sample text object 640x480
Scene file for POV-Ray:
circle_text.txt or circle_text.pov
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© Friedrich A. Lohmüller, 2007
www.f-lohmueller.de