// TREE_NAME=povtree_202;
//ROOT
#declare ROOTS=5;
#declare ROOT_RANDOM=0.4799;
#declare FIRST_ROOT_AT_TRUNK=2.19298;
#declare ROOT_LENGTH=200.0;
#declare ROOT_THICKNESS_CHANGE=0.35965;
#declare ROOT_STRENGTH=3.0;
#declare ROOT_BEND=2.89474;
#declare ROOT_BEND_FREQUENCY=1.75439;
#declare ROOT_CURVE=33.33333;
#declare ROOT_CURVE_FREQUENCY=0.55;
#declare ROOT_SNAG=60.52632;
#declare ROOT_SNAG_FREQUENCY=7.89474;
#declare ROOT_ANGLE=18.94737;
#declare ROOT_ALIGNMENT=0;
#declare ROOT_TURN_SWITCH=0;
//TRUNK
#declare TRUNK_RADIUS=22;
#declare TRUNK_STRENGTH=0.37719;
#declare TRUNK_BEND_X=3.50877;
#declare TRUNK_BEND_X_FREQUENCY=6.14035;
#declare TRUNK_BEND_Z=-5.26316;
#declare TRUNK_BEND_Z_FREQUENCY=2.63158;
#declare TRUNK_CURVE=27.19298;
#declare TRUNK_CURVE_FREQUENCY=3.50877;
#declare TRUNK_SNAG=3.50877;
#declare TRUNK_SNAG_FREQUENCY=20.17544;
#declare TRUNK_SPIRAL=0;
#declare TRUNK_TAPER=0.2;
//BRANCH
#declare BRANCHES=15;
#declare BRANCH_RANDOM=0.7925;
#declare FIRST_BRANCH_AT_TRUNK=200;
#declare BRANCH_AREA_AT_TRUNK=500;
#declare BRANCH_THICKNESS_CHANGE=0.6;
#declare BRANCH_STRENGTH=1;
#declare BRANCH_BEND=-30;
#declare BRANCH_BEND_FREQUENCY=2;
#declare HORIZONTAL_BRANCH_BEND_SWITCH=1;
#declare EXTRA_NOISE_SWITCH=1.0;
#declare BRANCH_CURVE=-5;
#declare BRANCH_CURVE_FREQUENCY=2;
#declare HORIZONTAL_BRANCH_CURVE_SWITCH=1.0;
#declare BRANCH_LONGITUDINAL_CURVE=0.5;
#declare BRANCH_SNAG=3;
#declare BRANCH_SNAG_FREQUENCY=5;
#declare BRANCH_REDUCTION=0.0;
#declare BRANCH_TAPER=0.2;
#declare BRANCH_END_EQUALIZER=1;
#declare BRANCH_TIP=0;
#declare BRANCH_TURN_SWITCH=1.0;
#declare BRANCH_ALTERNATE_SWITCH=0.0;
#declare BRANCH_SPIRAL=0;
#declare BRANCH_ANGLE=10;
#declare BRANCH_ANGLE_SCOPE=0;
#declare BRANCH_ALIGNMENT=0.8;
#declare STRAIGHTEN_TOWARDS_TOP=0.6;
//TWIG
#declare TWIGS=4*BRANCHES;
#declare TWIG_RANDOM=0.6847;
#declare FIRST_TWIG_AT_BRANCH=50;
#declare TWIG_AREA_AT_BRANCH=120;
#declare TWIG_THICKNESS_CHANGE=0.50877;
#declare TWIG_STRENGTH=0.60526;
#declare HORIZONTAL_TWIG_ANGLE=0;
#declare HORIZONTAL_TWIG_ANGLE_SCOPE=0;
#declare HORIZONTAL_TWIG_ALIGNMENT=1;
#declare VERTICAL_TWIG_ANGLE=30;
#declare VERTICAL_TWIG_ANGLE_SCOPE=0;
#declare VERTICAL_TWIG_ALIGNMENT=1;
#declare TWIG_TURN_SWITCH=1.0;
#declare TWIG_ALTERNATE_SWITCH=0.0;
#declare TWIG_CURVE_ADJUSTMENT=0.8;
#declare TWIG_CURVE_FREQUENCY_ADJUSTMENT=1;
#declare TWIG_TAPER=0.79825;
#declare TWIG_TIP=0.10526;
#declare STRAIGHTEN_TOWARDS_BRANCH_END=0;
#declare TWIG_RAMIFICATION_ORDER=2;
#declare LAST_RAMIFICATION_NUMBER=2;
#declare TWIG_RAMIFICATION_THICKNESS_CHANGE=1.0;
#declare TWIG_RAMIFICATION_CURVE_ADJUSTMENT=0.45614;
#declare RAMI_CURVE_FREQUENCY_ADJUSTMENT=1.12281;
#declare TWIG_RAMIFICATION_STRENGTH=0.75439;
//BUNCH
#declare BUNCHES=3*TWIGS;
#declare FIRST_BUNCH_AT_TWIG=50;
#declare BUNCH_AREA_AT_TWIG=200;
#declare BUNCH_MAJOR_RADIUS=150;
#declare BUNCH_MINOR_RADIUS=50;
#declare HORIZONTAL_BUNCH_FUNNEL=40;
#declare VERTICAL_BUNCH_FUNNEL=40;
#declare ROTATION_BUNCH_FUNNEL=0;
#declare HORIZONTAL_BUNCH_ANGLE=0;
#declare VERTICAL_BUNCH_ANGLE=30;
#declare HORIZONTAL_BUNCH_ANGLE_SCOPE=5;
#declare VERTICAL_BUNCH_ANGLE_SCOPE=5;
#declare BUNCH_TURN_SWITCH=1.0;
#declare BUNCH_TURN_SHIFT=1;
#declare BUNCH_ALTERNATE_SWITCH=0.0;
#declare HORIZONTAL_BUNCH_ALIGNMENT=1;
#declare VERTICAL_BUNCH_ALIGNMENT=1;
#declare BUNCH_TAPER_OFF_AT_TWIG=0.3;
#declare BUNCH_TAPER_OFF_AT_BRANCH=-0.3;
#declare BUNCH_TAPER_OFF_AT_TREE=0;
#declare BUNCH_ARC_AT_TWIG=<0, 0, 0>;
#declare BUNCH_ARC_AT_BRANCH=<0, 0, 0>;
#declare BUNCH_DEFORM=<1, 1, 1>;
//BARK
#declare SUNKEN_TRUNK_COLOR=<0.035, 0.038, 0.026>;
#declare RAISED_TRUNK_COLOR=<0.355, 0.310, 0.185>;
#declare FOLIAGE_COLOR_AT_BRANCH_END=0;
#declare TRUNK_SCAR_WIDTH=2;
#declare TRUNK_SCAR_HEIGHT=10;
#declare HORIZONTAL_SCAR_SHRINKING=0.1;
#declare VERTICAL_SCAR_SHRINKING=0.2;
#declare SCAR_DEPTH=-2;
#declare BARK_PROFILE=0;
#declare BRANCH_BARK_PROFILE_CHANGE=0;
#declare BRANCH_BARK_PROFILE_TAPER_OFF=1;
#declare ROOT_BARK_PROFILE_CHANGE=0;
#declare PALM_TRUNK=0;
//FOLIAGE
#include "TOMLEAF.inc"
#declare Mesh6b = mesh {
	triangle{<0.0, 0.0, 2.9802322E-8>, <0.15, 0.0, 0.25>, <0.14999998, 0.0, -0.25>}
	triangle{<0.15, 0.0, 0.25>, <0.14999998, 0.0, -0.25>, <0.39999998, 0.0, -0.35000002>}
	triangle{<0.15, 0.0, 0.25>, <0.39999998, 0.0, -0.35000002>, <0.39999998, 0.0, 0.35>}
	triangle{<0.39999998, 0.0, -0.35000002>, <0.39999998, 0.0, 0.35>, <0.75, 0.0, -0.25>}
	triangle{<0.39999998, 0.0, 0.35>, <0.75, 0.0, -0.25>, <0.75, 0.0, 0.25>}
	triangle{<0.75, 0.0, -0.25>, <0.75, 0.0, 0.25>, <1.0, 0.0, 0.0>}
};
#declare LEAF_TYPE=Mesh6b;
#declare LEAVES=400*BUNCHES;
#declare LEAF_LENGTH=18.85965;
#declare LEAF_BREADTH=12.7193;
#declare LEAF_HEIGHT=1;
#declare MAX_LEAF_TILT=30;
#declare MAX_LEAF_TURN=30;
#declare LEAF_INCLINATION=50;
#declare LEAF_INCLINATION_SCOPE=10;
#declare BOTTOM_COLOR_1=<0.355, 0.640, 0.05, 0.1, 0.0>;
#declare BOTTOM_COLOR_2=<0.305, 0.508, 0.05, 0.1, 0.0>;
#declare TOP_COLOR_1=<0.385, 0.640, 0.0, 0.1, 0.0>;
#declare TOP_COLOR_2=<0.359, 0.526, 0.0, 0.1, 0.0>;
#declare COLOR_TURB=0.5;
#declare TRANSITION_BOTTOM_TOP=0.5;
#declare TRANSITION_TURB=0.5;
#declare FOLIAGE_GLOSS=1;
#declare FOLIAGE_FILTER=0.0;
#declare FOLIAGE_TRANSPARENCY=0.0;
//BLOSSOM
#declare BLOSSOM="NONE";
#declare BLOSSOMS=0*BUNCHES;
#declare BLOSSOM_LENGTH=50;
#declare BLOSSOM_WIDTH=100;
#declare BLOSSOM_INCLINATION=0;
#declare BLOSSOM_COLOR=<1, 1, 1>;
