isosurface { //------------------------------------------------------------- function{ f_comma( x,y,z, 1) } contained_by {sphere {0,1.5}} texture{ pigment{ color rgb <0.7,1,0>} finish { specular 0.1 roughness 0.1 phong 0.2 } } rotate<90,0,0> scale 1.2 translate< 0,1.5,0> } // end of isosurface -------------------------------------------------------