//-------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------// #include "Rounded_BarrelRoof_Rtop.inc" //-------------------------------------------------------------------------------------// object{ Rounded_BarrelRoof_Rtop( 1.40, // HalfWidth_X, 2.50, // R_Top, 0.50, // R_Border, 1.00, // Depth_Z, 0, // Merge_On, ) //----------------------------------------------------------------// texture{ pigment{ color rgb< 1, 1, 1>*0.8 } // normal { bumps 0.5 scale 0.015 } finish { phong 1 reflection 0.25 } } // end of texture translate<0,0,0> } // -------------------------------------------------------------- //-------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------//