//-------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------// #include "Rounded_BarrelRoof_Rtop.inc" //-------------------------------------------------------------------------------------// object{ Rounded_BarrelRoof_Rtop( 1.40, // Half_Width_X, 2.45, // R_Top, 0.50, // R_Border, 0.50, // Depth_Z, 0, // Merge__On, ) // -------------------------- // declares: H_Y , Roof_Angle texture { pigment{ color rgb<0.3,0.8,0.0> } finish { phong 0.5 } } // end of texture translate<0,0,0> } // -------------------------------------------------------- //-------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------//