Descriptions and Samples for the POV-Ray raytracer by Friedrich A. Lohmüller
    deutsche Version

Airplane - part II overview Airplane - part IV

How to Make an Airplane

Construction of the Body (2)

   

part III

        The following image shows how the body of an airplane is assembled by intersections of ellipsoid deformed spheres and appropriate boxes:

airplane body

        Now a call of this macro will show the shape of the outside of the body:
//---------------------------------------------------------  
 object { Body(R1, R2, R3, R4, R5)         
         texture { pigment{color Silver}
                   finish {ambient 0.1 diffuse 0.8 phong 1}
                 }
        }
//---------------------------------------------------------
airplane body

Airplane - part II overview Airplane - part IV

© Friedrich A. Lohmüller, 2002     email email: (legacy email redacted)