//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
/* 
// alternative declaration of textures
#declare Street_Texture = 
      texture{ pigment{ color rgb<1,1,1>*0.4}
               normal { bumps 0.25 scale 0.005}
               finish { diffuse 0.9 phong 0.1}
             } // end of texture
#declare Stripes_Texture = 
      texture{ pigment{ color rgb<1,0.75,0>*1.1}
             //normal { bumps 0.5 scale 0.005}
               finish { diffuse 0.9 phong 0.5}
             } // end of texture
*/
//-------------------------------------------------------------------------------------// 
#include "Street_10.inc"  // street with center stripes with continuous border lines
//-------------------------------------------------------------------------------------// 
object{ Street_10( 6,     // Street_Widthm, // 
                   1000 , // Street_Length, //
                   0.10,  // Stripes_Width, // 
                   1.00,  // Stripes_Length // = 0 => continuous line!!!                                 
                 ) //------------------------------------------------------------------//
        scale <1,1,1>*1
        rotate<0,0,0> 
        translate<0.00,0.00, -5.00>}
//-------------------------------------------------------------------------------------// 
//---------------------------------------------------------------------------------------









