sphere { <0,0,0>, 1

       texture { Polished_Chrome
                 //pigment{color rgb< 1, 0.6, 0> }
                 //normal {bumps 0.5 scale 0.10}
                 finish { phong 1 phong_size 50}
               } // end of texture

          scale<1,1,1>  rotate<0,0,0>  translate<0,1.5,0>  
       }  // end of sphere ----------------------------------- 
