//-------------------------------------------------------------------------------------// //----------------------------------------------------------------- optional textures //#declare Wheel_Metal_1 = texture{Polished_Chrome finish {phong 1}} //#declare Wheel_Metal_2 = texture{pigment{ rgb<1,1,1>*0.8 } finish {phong 1 reflection{ 0.3 metallic}}} #declare Wheel_Texture_1 = texture{ pigment{color rgb<1,1,1>*0.10 } normal{ bumps 0.15 scale 0.005} finish { phong 1}} #declare Wheel_Texture_2 = texture{ pigment{color rgb<1,1,1>*0.05 } normal{ bumps 0.15 scale 0.005} finish { phong 1}} //----------------------------------------------------------------------------------------------------------------------- #include "RW_System/RW_Wheel_11.inc" //-------------------------------------------------------------------------------------// object{ RW_Wheel_11( 1.10, // wheel diameter 16, // number of spokes 0.25, // Connector_Radius // 0 or >wheel diameter/2 = non // must be between: < 0 and < 0.5 wheel diameter 0.15, // Counterweight_Depth: 0 = non, < 0.5 wheel diameter ) // --------------------------------------------------------------// scale <1,1,1> rotate<0,0,0.00> translate<0.00,0.60, 0.00> } // //-------------------------------------------------------------------------------------//