//----------------------------------------------------------------------------- optional textures /* #declare Wheel_Metal_1 = texture{Polished_Chrome pigment{quick_color White} finish {phong 1}} #declare Wheel_Metal_2 = texture{pigment{ rgb<1,1,1>*0.8 quick_color White} finish {phong 1 reflection{ 0.3 metallic}}} #declare Wheel_Texture_1 = texture{ pigment{color rgb<1,0,0>*0.8 } normal{ bumps 0.15 scale 0.005} finish { phong 1}} #declare Wheel_Texture_2 = texture{ pigment{color rgb<1,1,1>*0.9 } normal{ bumps 0.15 scale 0.005} finish { phong 1}} */ //-------------------------------------------------------------------------------------// #include "RW_System/RW_Axis_10.inc" //-------------------------------------------------------------------------------------// object{ RW_Axis_10( 1.00 // wheel diameter__, // in meter 16, // Number_Of_Spokes__, // 0, // Add_Connector_And_Counterweight__ 0/1 1.435, // gauge in meter ) //-----------------------------------------------------------------// scale <1,1,1> rotate<0,0,0.00> translate<0.00,0.00, 0.00>} //--------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------