//------------------------------------------------------------- //------------------------------------------------------------- #include "povtree/trees/povtree_001.inc" // winter #declare LEAVES= 1*BUNCHES; #declare BOTTOM_COLOR_1=<0.4, 0.25, 0.1, 0.0, 0.0>; #declare BOTTOM_COLOR_2=<0.3, 0.2, 0.1, 0.0, 0.0>; #declare TOP_COLOR_1=<0.4, 0.3, 0.2, 0.0, 0.0>; #declare TOP_COLOR_2=<0.4, 0.3, 0.2, 0.0, 0.0>; #include "povtree/TOMTREE-1.5.inc" //------------------------------------------------------------- #declare Tree_01 = object{ TREE double_illuminate hollow} //------------------------------------------------------------- #include "povtree/trees/povtree_001.inc" // snow #declare SUNKEN_TRUNK_COLOR=<1, 1, 1>*1.3; #declare RAISED_TRUNK_COLOR=<1, 1, 1>*1.3; #declare FOLIAGE_COLOR_AT_BRANCH_END=0; #declare LEAVES=0*BUNCHES; #include "povtree/TOMTREE-1.5.inc" //------------------------------------------------------------- #declare Tree_01s = object{ TREE double_illuminate hollow} union{ object{ Tree_01 } object{ Tree_01s scale<1.25,1,1.0>translate<0.015,0,-0.005> } scale 4 rotate<0, 0,0> translate<0,0.00,0> } //------------------------------------------------------ //-------------------------------------------------------------- //--------------------------------------------------------------