//-------------------------------------------------------- // tree textures: ---------------------------------------- #declare Stem_Texture = texture{ pigment{ color rgb< 0.70, 0.5, 0.30>*0.25 } normal { bumps 0.75 scale <0.025,0.075,0.025> } finish { phong 0.2 reflection 0.00} } // end of texture //-------------------------------------------------------- #include "arbaro_trees/sassafras_m.inc" //#declare Tree_Height = sassafras_13_height; // ~23.29 ft //-------------------------------------------------------- // tree without leaves object{ sassafras_13_stems texture{ Stem_Texture } scale 1 rotate <0,45,0> translate <11,0,25> } //------------------------ //-------------------------------------------------------- //--------------------------------------------------------