//-------------------------------------------------------------------------- //-------------------------------------------------------------------------- // tree textures: --------------------------------------- #declare Stem_Texture = texture{ pigment{ color rgb< 0.70, 0.5, 0.30>*0.25 } normal { bumps 1.00 scale <0.025,0.075,0.025> } finish { phong 0.2 reflection 0.00} } // end of texture //------------------------------------------------------- #declare Leaves_Texture_1 = texture{ pigment{ color rgbf< 0.25, 0.36, 0.0, 0.1>*1.3 } normal { bumps 0.15 scale 0.05 } finish { phong 1 reflection 0.00} } // end of texture //-------------------------------------------------------- #declare Leaves_Texture_2 = texture{ pigment{ color rgbf< 0.25, 0.35, 0.0, 0.1>*1.2 } normal { bumps 0.15 scale 0.05 } finish { phong 0.2 reflection 0.00} } // end of texture //-------------------------------------------------------- //-------------------------------------------------------------------------- #include "arbaro_trees/quaking_aspen_13m.inc" //#declare Tree_Height = sassafras_13_height; // ~14.71 ft //-------------------------------------------------------------------------- // tree with leaves union{ object{ quaking_aspen_13_stems texture{ Stem_Texture } } //------------------------ object{ quaking_aspen_13_leaves double_illuminate texture{ Leaves_Texture_1 } interior_texture{ Leaves_Texture_2 } } //------------------------ scale 1/3 rotate <0,90,0> translate<0,0,0> } // end of union //-------------------------------------------------------------------------- //--------------------------------------------------------------------------