//------------------------------------------------------------------------------------// //------------------------------------------------------------------- optional texture /* #declare Steel_Bridge_Framework_1_Texture = texture { pigment{ color rgb< 1, 1, 1>*0.5 } normal { bumps 0.25 scale 0.35 } finish { phong 1 } } // end of texture */ //------------------------------------------------------------------------------------// #include "Steel_Bridge_Framework_1.inc" //------------------------------------------------------------------------------------// object{ Steel_Bridge_Framework_1( 10.00 , // bridge length 2.00 , // bridge height 4.00 , // bridge width 0.30, // beam diameter 0.03, // beam border radius )// -------------------------- rotate<0, 0,0> translate<0,0.00,0> } // end of object 'Steel_Bridge_Framework_1' -----------------------------------------// //-------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------//