//-----------------------------------------------------------------------------// //------------------------------------------------------------------------------ textures #local Body_Texture = texture { pigment{ color rgb< 1.0, 0.65, 0.0> } // deep yellow // normal { bumps 0.5 scale 0.05 } finish { phong 1 reflection 0.00} } // end of texture #local Body_Inside_Texture = texture { pigment{ color rgb< 1.0, 0.65, 0.0>*0.7 } // deep yellow // normal { bumps 0.5 scale 0.05 } finish { phong 1 reflection 0.00} } // end of texture #local Chassis_Texture = texture { pigment{ color rgb< 1.0, 1, 1>*0.35 } // gray normal { bumps 0.15 scale 0.05 } finish { phong 1 reflection 0.00} } // end of texture #local Scoop_Texture = texture{ //Chrome_Metal pigment{ color rgb< 1.0, 1, 1>*0.35 } // gray normal { bumps 0.5 scale 0.025} finish { phong 1 } } // end of texture #local Cable_Texture = texture{ //Chrome_Metal pigment{ color rgb< 1.0, 1, 1>*0.55 } // gray normal { bumps 0.5 scale 0.025} finish { phong 1 } } // end of texture #local Chain_Color = color rgb< 1, 1, 1>*0.65; // base color of the chains #local Wheel_Texture = texture { pigment{ color rgb< 1, 0.75, 0.50>*0.5 } // brown normal { bumps 0.5 scale 0.01 } finish { phong 1 reflection 0.00} } // end of texture #local Mast_Texture = texture { pigment{ color rgb<1,1,1>*0.45 } finish { phong 0.1} } // end of texture //-----------------------------------------------------------------------------// #include "Caterpillar_Crane_01.inc" //-----------------------------------------------------------------------------// object{ Caterpillar_Crane_01( 38, // Crane_Head_Rotation in degrees 28, // Jib_Angle, 0~55 degrees // winkel des Auslegers !!! 55, // Scoop_Open, // 0 ~65 degrees 2.00, // >= 1.20 Vertical_Cable_Length for scoop at jib Body_Texture, // Body_Inside_Texture, // Chassis_Texture, // Scoop_Texture, // Cable_Texture, // Chain_Color, // base color of the chains Wheel_Texture, // texture of the wheels Mast_Texture ) //------------------------------------------ scale <1,1,1> rotate<0,-20,0> translate<0,0,0> }//---------------------------------------------------// //-----------------------------------------------------------------------------// //-----------------------------------------------------------------------------//