//------------------------------------------------------------------optional textures -// #declare Ball_Texture = texture{ Polished_Chrome } ; #declare Cradle_Texture = texture{ Polished_Chrome } ; //-------------------------------------------------------------------------------------// #include "Newtons_Cradle_5.inc" //-------------------------------------------------------------------------------------// object{Newtons_Cradle_5 ( 0.25, // Time, // time for clock from 0 to 1 50, // Amplitude, // degrees from vertical 0.025, // Frame_R_min, // R_minor, 0.15, // Frame_R_maj, // R_major, 1.40, // Frame_Height, // height in y 1.20, // Frame_Width, // width in x 1.90, // Frame_Length, // length in z 0.15, // Ball_Radius, //Ball_R , 0.015, // Wire_R , // Filament_R , 1.00, // Ball_H , // Ball_H , ) // ------------------------------------------- // no_shadow scale<1,1,1> rotate<0,0,0> translate<0,0,0> } // ------------------------------------------------------------- //---------------------------------------------------------------------------------------