//--------------------------------------------------------------------------------------- //----------------------------------------------------------------------------- textures #declare Wall_Texture_Outside = texture { pigment{ color White*1.1} normal { bumps 0.5 scale 0.005} finish { phong 1} } // end of texture //---------------------------------------------------------------- #declare Wall_Texture_Inside = texture { pigment{ color White*1.1} finish { phong 1} } // end of texture //---------------------------------------------------------------- #declare Roof_Texture = // layered texture!!! texture { pigment{ color rgb<0.8,0.30,0.2>*0.9} normal { gradient z scallop_wave scale<1,1,0.15>} finish { phong 1} } // end of texture texture { pigment{ gradient x color_map{[0.00 color Clear] [0.90 color Clear] [0.95 color White*0.1] [1.00 color White*0.1]} scale 0.25} finish { phong 1} } // end of texture //--------------------------------------------------------------- #declare Window_Texture = texture{ pigment{ color rgb< 0.75, 0.5, 0.30>*0.35 } // brown // pigment{ color White*1.2} finish { phong 0.1}} //-------------------------------------------------------------------------------------// #include "House_12_0.inc" //-------------------------------------------------------------------------------------// object{ House_12_0 ( // main house: x = +/-2.80, h = 5.20, z = 7.50, // side part : z = 4.60, x ~ 2.50, h = 4.70. Wall_Texture_Outside Wall_Texture_Inside Window_Texture Roof_Texture ) //----------------------------------------------------------------// rotate<0, 0,0> translate<-1+1,0.00, -2> } //--------------------------------------------------------------------------------------- object{ House_12_0 ( // main house: x = +/-2.80, h = 5.20, z = 7.50, // side part : z = 4.60, x ~ 2.50, h = 4.70. Wall_Texture_Outside Wall_Texture_Inside Window_Texture Roof_Texture ) //----------------------------------------------------------------// rotate<0,-90,0> translate <17-2,0,2> } //--------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------