// sky --------------------------------------------------------------------- #include "skies.inc" sky_sphere{ S_Cloud4 // 1 - 5 scale 1 } //end of skysphere //-------------------------------------------------------------------------- /* // fog --------------------------------------------------------------------- fog{ fog_type 2 distance 50 color White*0.5 fog_offset 0.1 fog_alt 2.0 turbulence 0.8 } // end of fog //-------------------------------------------------------------------------- */