texture{ pigment{ color rgb<1,1,1>*0.9 } normal { pigment_pattern{ onion sine_wave frequency 1 scale 0.0028 color_map {[0, rgb 0.1] [1, rgb 0.9] } } 1.5 } finish { phong 1 phong_size 5 reflection{ 0.15 } } } //----------------------------------------------------------