texture{ // ---------------------------------------- pigment{ wood turbulence 0.02 octaves 4 lambda 3 scale 0.175 rotate <2, 3, 0> color_map { [0.0 color rgb <1.30, 0.99, 0.64>] [0.5 color rgb <0.75, 0.39, 0.17>] [0.7 color rgb <0.75, 0.39, 0.17>] [1.0 color rgb <1.30, 0.99, 0.64>] }// end of color_map } // end of pigment // normal { agate 0.5 scale 0.25} finish { phong 1 } rotate <0,0, 0> scale 1 translate <0,0,0> } // end of texture ---------------------------------