// scale your object first!!! texture{ pigment{ brick color White // color mortar color rgb<0.8,0.25,0.1> // color brick brick_size <0.25, 0.0525, 0.125> // format in x ,y and z- direction mortar 0.01 // size of the mortar } // end of pigment normal { wrinkles 0.75 scale 0.01} finish { phong 0.2} rotate<0,0,0> translate<0.01, 0.04, 0.00> } // end of texture ----------------------------