//------------------------------------------------------------------------------------ #include "analytical_g.inc" //------------------------------------------------------------------------------------ #declare A = < 0.60, 0.30, 0.40>; //------------------------------------------------------------------------------------ sphere{ A, 0.05 pigment{ color rgb<1,0.2,0> } no_shadow } object{ Show_Y( A, 0.01) pigment{ color rgb<1,1,1>*0.7} no_shadow } //object{ Show_X( A, 0.01) pigment{ color rgb<1,1,1>*0.7} no_shadow } //object{ Show_Z( A, 0.01) pigment{ color rgb<1,1,1>*0.7} no_shadow } //------------------------------------------------------------------------------------