#union{ //----------------------------------- //#for(Identifier, Start, End [, Step]) #declare End = 16; #for (I, 1, End, 1) sphere { <0,0,0>,0.40 texture { pigment { color rgb<0.8,0.7,1>*0.8} normal { bumps 0.5 scale 0.015} finish { phong 0.5 reflection { 0.20 metallic 0.5} } } // end of texture scale <2,1,0.3> translate<1.2,0,0> rotate<60,0,35> rotate<0, I * 360/End,0> } // end of sphere ------------------------------------ #end // --------------- end of #for loop rotate<0,0,0> translate<0,0,0> } // end of union --------------------------