#declare MyObject = // --------------------- box{ <0,0,0>,<1,1,1>*0.7 texture{ pigment{ color rgb<0.9,0.84,0.80>*1} finish { phong 1 reflection { 0.2 metallic 0.5} } } } // --------------------------------------- //------------------------------------------ union{ //----------------------------------- //#for(Identifier, Start, End [, Step]) #for (NrX, 0, 6, 1) #for (NrZ, 0, 6, 1) object{ MyObject translate< NrX*1, 0, NrZ*1>} #end // --------------- end z of #for loop #end // --------------- end x of #for loop rotate<0,0,0> translate<0,0,0> } // end of union --------------------------