union{ //--------------------------------------- #local Nr = -500; // start #local EndNr = 500; // end #while (Nr< EndNr) box{ <-0.05, 0.00, 0>,< 0.05, 0.0015, 1.00> texture{ pigment{ color rgb<1,1,1>*1.1} //normal { bumps 0.5 scale 0.005} finish { phong 0.5} } // end of texture translate<0,0,Nr*2.00>} #local Nr = Nr + 1; // next Nr #end // --------------- end of loop rotate<0,0,0> translate<0,0,0> } // end of union -----------------------------