isosurface { //------------------------------------------- function{ f_rounded_box(x,y,z,0.3,1.5,1.5,1.5) -(f_leopard(x*6,y*6,z*6)*0.5) } threshold 0 contained_by {box {<-2,-2,-2>,<2,2,2>}} max_gradient 2.449 accuracy 0.0001 //evaluate 1,20,0.99 texture { pigment{ color rgb<1,0.75,0.0>} //normal { bumps 0.5 scale 0.05} finish { specular 0.4 phong 0.3 reflection 0.1} } scale 0.55 rotate <0,-40,90> rotate <0,35,0> translate < 0, 1.4, 0.0> } // end of isosurface -----------------------------------