isosurface { //------------------------------------------------------------- function{ abs(x)+abs(y)+abs(z)-2.7 } contained_by { box { -2, 2 } } accuracy 0.003 max_gradient 5 texture{ pigment{ color rgb<1,0.25,0.35>} normal { bumps 0.5 scale 0.035} finish { specular 0.2 phong 1 reflection 0.15}} scale 0.5 rotate<0,10,0> translate <0, 1.3, 0> } // end of isosurface -----------------------------------------------------