isosurface { //------------------------------------------------------------- function{ abs(x)+abs(y)+abs(z)-2 } contained_by { box { -2, 2 } } accuracy 0.003 max_gradient 5 texture{ pigment{ color rgb<1,0.75,0.45>} finish { specular 0.2 phong 1}} scale 0.5 rotate<0,5,0> translate <0, 1.3, 0> } // end of isosurface -----------------------------------------------------