#declare Strength = 1; blob{ //----------------------------------- threshold 0.65 //#for(Identifier, Start, End [, Step]) #for (NrX, 0, 3, 1) #for (NrY, 0, 3, 1) #for (NrZ, 0, 3, 1) sphere{ <0,0,0>,0.8, Strength translate< NrX*1, NrY*1, NrZ*1> texture{ pigment{ color rgb<0.9,0.1,0.20> } finish { phong 1 reflection { 0.3 metallic 0.5} } } } #end // --------------- end z of #for loop #end // --------------- end y of #for loop #end // --------------- end x of #for loop rotate<0,0,0> translate<0,0,0> } // end of union --------------------------