// --------------------------------------------------------------------- // --------------------------------------------------------------------- #include "Cone_Flatted_Q.inc" // --------------------------------------------------------------------- object{ Cone_Flatted_Q // radius in y and z = 1; length in x = 2; scale <0.5,1,1> texture { pigment{ color rgb< 0.75, 1.0, 0.0> } // yellow lemon // normal { bumps 0.5 scale 0.05 } finish { diffuse 0.9 phong 1 reflection 0.00} } // end of texture translate< 0, 0.0, 0> } // ------------------------------------------------------------------- // --------------------------------------------------------------------- // ---------------------------------------------------------------------