//---------------------------------------------------------------------------- #include "shapes3.inc" //---------------------------------------------------------------------------- object{ Round_N_Tube_Polygon ( // A round polygon tube ring with N corners 8, // number of corners must be >= 3 !!! 0.125+0.05,// tube radius < base width 0.9, // base width (center to edge middle) 0.25, // corner torus segment major radius 0, // 1 = filled, 0 = ring 0 // 0 uses union; 1 uses merge for transparent ) //------------------------------------------------ texture{ Polished_Chrome pigment{ color rgbf<1,0,0,0>} finish { phong 1} } // end of texture rotate<0,0,0> translate< 0,0,0> } // end of object ----------------------------------------------------------- //----------------------------------------------------------------------------