//---------------------------------------------------------------------------------- #include "shapes3.inc" //---------------------------------------------------------------------------------- object{ Facetted_Egg_Shape( 9, 16, // half latitude subdivision, full equatorial subdiv., 1.25, 0.5 ) // lower scale, upper scale texture{ pigment{ color White} finish { phong 0.5} } // scale <0.75,1,0.75> rotate<0,0,0> translate<0,0,0> } //-------------------------------------------------------------------------- //----------------------------------------------------------------------------------