//---------------------------------------------------------------------------- #include "shapes3.inc" //---------------------------------------------------------------------------- // Facetted_Egg( N_Quarter_Segments, N_Radial_Segments ) object{ Facetted_Egg( 7, 12 ) texture{ pigment{ color rgb<1,1,1>} finish { phong 0.5} } translate <0,1.15,0> scale 2/(1.15+1.55) translate<0,-1,0> scale 1.35 rotate<0,0,0> translate<0,0,0> } // end of object ----------------------------------------------------- //----------------------------------------------------------------------------