intersection { box {<-2,0,-2.5>,<2.5, 4.00,2.5>} object{ Paraboloid_Y} texture{ pigment{ color rgb<1, 0.5, 0.7> } finish { phong 1} } scale <1,1,1>*0.5 rotate<0,0,0> translate<0,0.00,0.0> } // end of object ----------------------------------