object{ Supertorus( 1.00, 0.25, // Radius_Major, Radius_Minor, 0.25, 1.45, // Major_Control, Minor_Control, 0.001, 1.50) // Accuracy, Max_Gradient) texture{ pigment{ color rgb<1,0.3,0.65>} finish { phong 1 } } // end of texture scale <1,1,1> rotate<0,0,0> translate<0,0,0> } //----------------------------------------------------