//------------------------------------------------------------------------------------------ object{//Round_Cone3( point A, radius A, point B, radius B, merge on) Round_Cone3( <0,0,0>, 0.70 , <0,0.80,0>, 0.40 , 0 ) texture{ pigment{ color rgbt<0.75,0.35,1, 0.55> } //normal { radial sine_wave frequency 30} finish { phong 1} scale 0.25 } // end of texture scale<1,1,1> rotate<0,0,0> translate<0,0.0,0> } // -------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------