box { <-1.00, 0.00, -1000>,< 1.00, 0.001, 1000> texture{ pigment{ color rgb<1,1,1>*0.3} normal { bumps 0.5 scale 0.005} finish { phong 0.1} } // end of texture scale <1,1,1> rotate<0,0,0> translate<0,0,0> } // end of box --------------------------------------