///sor Surface of Revolution sor{ 9, // # of points, list of points, spline rotates around y-axis <0.00,0.00> <0.40,0.00> <0.40,0.07> <0.35,0.15> <0.20,0.27> <0.25,0.40> <0.15,0.70> <0.21,0.75> <0.00,0.80> // sturm texture{ DMFWood1 normal { wood 0.5 scale 0.06 rotate<0,0,0> } finish { phong 1 } rotate<0,0,0> scale 0.5 translate<0,0,0> } // end of texture scale 1.0 rotate<0,0,0> translate<0,0,0> } // end of sor ---------------------------------------------------------------------