cone { <0,0,0>, 0.75, <0,2.00,0>, 0 texture { pigment{ color rgb<0.1,0.4,0.10>*0.8 } normal { bumps 1.25 scale 0.05} finish { phong 1 reflection 0.00} } // end of texture scale<1,1,1> rotate<0,0,0> translate<0,0.25,0> } // end of cone --------------------------------------