sphere { <0,0,0>, 1.25 scale<1,0.25,1> texture { pigment{ color rgb< 1.0, 0.0, 0.2>} normal { ripples 2.5 scale 0.07} finish { phong 1 reflection 0.3} } // end of texture rotate<0,0,0> translate<0,0.4,0> } // end of sphere --------------------------------------------------